Ryan Bradley<br />3D Artist
  • 3D ASSETS
  • PROFESSIONAL
  • 3D Visualisation
  • Hobby

THANOS BUST

Software Utilised: - 3DS Max & Zbrush

Outputs: - Sculpt/ Figure

What I did: -  Created base head and body in zBrush
                         Base and shoulder pads made in 3DS Max


3D printing is still currently in process for this model, for parts to be assembled, edited and re-printed at a different value

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