BOXING BAG STAND
Polygon Count: - 3,103 Polys
Software Utilised: - 3DS Max, zBrush, Topogun, Photoshop and Quixel Suite
Map Sizes: - Bags/ Stand = 2048x2048
Albedo, Normal, AO, Specular utilised
Outputs: - Game ready model
What I did: - Created stand within 3DS Max
Created and zBrushed bags within zBrush and used Topogun for retopology
Unwrapped within 3DS Max
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO
Software Utilised: - 3DS Max, zBrush, Topogun, Photoshop and Quixel Suite
Map Sizes: - Bags/ Stand = 2048x2048
Albedo, Normal, AO, Specular utilised
Outputs: - Game ready model
What I did: - Created stand within 3DS Max
Created and zBrushed bags within zBrush and used Topogun for retopology
Unwrapped within 3DS Max
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO