Ryan Bradley<br />3D Artist
  • 3D ASSETS
  • PROFESSIONAL
  • 3D Visualisation
  • Hobby

Bowser Jr Clown Kart

Polygon Count: - 17,107 Polys/ 32,7347 Tris (Character & Kart itself) 

Software Utilised: - Zbrush, Maya, Photoshop, Topogun, xNormal

Map Sizes: - Body = 2048x2048         
                       Kart = 1024x1024   
                       Body = 2048x2048   
                       Diffuse, Normal and Ambient Occlusion utilised

Outputs: - High poly sculpt, Game ready model and 3D Figure
                       
What I did: -  Character and Cliff High Poly sculpt in zbrush 
                         Clown kart & Bomb Omb modelled within Maya
                         Retopology in Topogun and unwrapped in Maya
                         Maps and textures with xNormals & Photoshop
                         Cliff rendererd within Keyshot and Stand alone Bowser Jr and Kart within Marmoset                
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