Ryan Bradley<br />3D Artist
  • 3D ASSETS
  • PROFESSIONAL
  • 3D Visualisation
  • Hobby
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Software Utilised: - 3DS Max, xNormal and Quixel Suite

Map Size: - ODM Gear = 4096x4096

Output: - Hard Surface Model

What I did: - ODM Gear hard surfaced modelled in 3DS Max and then UV unwrapped
                        Maps and textured with xNormal and Quixel Suite/ Photoshop
                        Scene rendered using PBR 3DO
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