Ryan Bradley<br />3D Artist
  • 3D ASSETS
  • PROFESSIONAL
  • 3D Visualisation
  • Hobby

ANIME FIGURE

Software Utilised: - 3DS Max & Zbrush

Outputs: - Sculpt/ Figure

What I did: -  Body sculpted and dynameshed in zbrush
                         Ring created in zbrush and sculpted
                         Ribbons made in 3DS Max

3D printing is still currently in process for this model, parts are being prepped for splitting apart so it can be attached as well as being re-printed at a different value.


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