METAL GEAR SOLID V: THE PHANTOM PAIN iDroid ***FAN ART***
Polygon Count: - 2,056 Polys/ 3,709 Tris
Software Utilised: - Maya, Photoshop, Quixel Suite
Map Sizes: - iDroid = 2048x2048
Albedo, Normal, AO, Specular and Gloss utilised
Outputs: - Game ready model
What I did: - iDroid base modelled in Maya and unwrapped
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO
Software Utilised: - Maya, Photoshop, Quixel Suite
Map Sizes: - iDroid = 2048x2048
Albedo, Normal, AO, Specular and Gloss utilised
Outputs: - Game ready model
What I did: - iDroid base modelled in Maya and unwrapped
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO