GTA V HEIST ***FAN ART***
Polygon Count: - 2,859 Polys/ 6,120 Tris
Software Utilised: - 3DS Max, Photoshop, Quixel Suite
Map Sizes: - Money table & Cargo Pusher = 1048x1048
Albedo, Normal and Specular utilised
Outputs: - Game ready model
What I did: - Money table & Cargo Pusher base modelled in 3DS Max and unwrapped
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO
Software Utilised: - 3DS Max, Photoshop, Quixel Suite
Map Sizes: - Money table & Cargo Pusher = 1048x1048
Albedo, Normal and Specular utilised
Outputs: - Game ready model
What I did: - Money table & Cargo Pusher base modelled in 3DS Max and unwrapped
Maps and textures with Quixel Suite & Photoshop
Scene rendered using PBR 3DO